blog/models·Oct 2, 2026·7 min·by the eroq team
Auto, Claude, GPT, Gemini or Grok: the brain behind your AI director
In Make, one model plans your video and others render it. How Auto and the named brains differ, what a message costs, and when switching is worth it.
Every production in Make runs on two kinds of models. The brain is the one your AI director thinks with: it talks with you, asks what it needs, writes the storyboard and plans the renders. The engines do the rendering: Seedance, Kling, Veo and the rest of the lineup turn that plan into keyframes, clips and voice lines, one render per row. You pick the brain next to the Ask | Make switch; the engines are set in the plan, render by render.
This guide is for anyone who has opened that picker and wondered whether to touch it. The short answer: start on Auto, eroq's own pick for producing, included with Make. Claude, GPT, Gemini and Grok are one click away when you want another voice in the writers' room, at a price per message you see before you send. New to Make? Meet the AI producer first.
Two kinds of models, two different jobs
| The brain | The engines | |
|---|---|---|
| Its job | Asks, writes the storyboard and every scene prompt, proposes the plan | Render the keyframes, clips and voice lines |
| Where you choose | The picker next to the switch | On the plan, render by render, or by naming one ("with Kling") |
| What it costs | Auto: included. A named model: credits per message | Each render's price, paid when you click "Approve · N credits" |
One name sits on both sides, which makes the point: Grok 4.7 in the picker is a brain, Grok Imagine on a plan row is a video engine. Picking the first doesn't choose the second. The brain writes the plan; each row names the engine that renders it.
Here is one way a production on the defaults can go:
- You type: "a 15-second vertical ad for AMBRE, for TikTok".
- Clap asks one question, who's in it, and the chips are your own characters with their pictures, say Mara and Kai.
- You tap Mara. Clap writes a three-scene storyboard and proposes a look test. The plan card reads "Plan · 3 renders", from "Keyframe · Scene 1" to "Keyframe · Scene 3", 10 credits each.
- One button: "Approve · 30 credits".
The question, the storyboard and the scene prompts came from the brain. Every price on the card came from the studio.
The brain: what Clap thinks with
The picker appears only in Make. In Ask, Clap answers and sets the right tool up, free, with no picker. Open the picker and its first line sets the terms: "Auto is included. Pick another model to think with: it costs credits per message, shown before you send." Then the list, 6 brains in all, Auto included:
| Brain | Per message |
|---|---|
| Auto | Included |
| Claude Sonnet 5.5 | 11 credits |
| Claude Opus 5.5 | 22 credits |
| GPT-5.6 Sol | 11 credits |
| Gemini 3.1 Pro | 13 credits |
| Grok 4.7 | 9 credits |
Auto is eroq's own pick, and its row says so: "Our pick for producing · included". It is built for producing in eroq, and it's where to start.
The named models each read "Billed per message · Auto steps in if it cannot answer", price on the right. Pick one and the pill next to the switch shows its name and price per message, so the cost is in front of you before you press Enter. It stays picked until you change it.
Whichever brain you pick, it's still Clap at the table. It answers in your language, writes the engine prompts in English, follows the same rules and reads the same production: the brief, the cast, the elements, the storyboard and which renders landed. Like the rest of Make, the picker lives in the signed-in studio only, not in the API and not in MCP.
The engines: what renders each shot
Engines aren't in the picker. Each row of the plan names its render ("Keyframe · Scene 1", "Clip · Scene 2", "Voiceover") with its model, length, format and price. Click a row and it opens on its full prompt, with a link to open that render in its own tool instead.
Unless you name an engine, or ask for something that needs another one, the plan uses the defaults: keyframes on the default image model at 10 credits each, clips on Seedance 2.0 Mini at 45 credits for 5 seconds or 90 credits for 10, voice lines at 3 credits per 100 characters. Say "make the clips with Kling" and, if your plan unlocks it, the clip rows move to Kling 3.0 at its own price. How Ask reads engine names covers families and variants.
Now the rule that matters for your budget: the renders cost the same whatever brain planned them. The brain writes in names (Mara, vertical, Kling) and the studio turns them into the plan you see: it keeps only engines that are live and unlocked for your plan, fits every length to what the engine renders, and prices each row with the same function its tools charge with. The price on the button is the price charged, nothing renders before you approve, and a render that fails is refunded automatically. Approve before you render walks through the plan card line by line.
What a named brain costs, message by message
Say you're a few messages into a three-scene noir short with Mara, on Auto, and the keyframes have just landed: a grey line in the chat reads "3 renders landed". Before you spend on clips, you want a second opinion. You pick Claude Opus 5.5 and type: "What would you change in this storyboard? Don't rewrite it yet." The reply comes back like any other, with one more line under it: "This message used 22 credits." Then you switch back to Auto, tap a suggestion under "Next steps", say "Render all the clips", and your messages are included again.
If the model you picked can't answer a message, Auto answers it, the reply says so, and that message costs nothing. And a named brain changes what a message costs, never what a render costs.
For scale: ten messages on Claude Opus 5.5 come to 220 credits, ten on Grok 4.7 to 90 credits, and one 5-second clip on the default engine is 45 credits. Plans and top-ups are on the pricing page.
When a named brain is worth it
Start on Auto: it's built for producing in eroq, a clear request gets a storyboard and a plan straight away, and the renders cost what they would with any brain. A named model is a matter of taste and workflow, not a shortcut to better clips. Three cases where it can earn its credits:
- Another writing voice. Every brain gets the same instructions: director-grade scene prompts of 50 to 110 words, in English, with the same wardrobe and the same light words in every scene. Each model still phrases a scene its own way; if you want yours worded differently, try a named model on one message.
- A long film you keep reworking. A six-scene short can take many rounds of notes. If you already write with one of these models elsewhere and like how it takes them, keep it for the whole production, and watch the line under each reply: every message is billed. From storyboard to Cinema shows a full film session.
- A second opinion on a storyboard. That's the example above: one message, notes rather than a rewrite (a rewrite replaces the storyboard in the Production panel), then back to Auto.
FAQ
Which AI model is best for writing video prompts?
Start with Auto, eroq's own pick for producing, included with Make. Every brain in the picker gets the same instructions for scene prompts (English, 50 to 110 words: who, where, shot, light, motion), so what differs is wording and taste. Try a named model on one scene and keep the writing you prefer.
Claude vs GPT for AI video: which should I pick?
They plan, they don't render, so your clips cost the same with either. Claude Sonnet 5.5 is 11 credits per message, Claude Opus 5.5 is 22 credits and GPT-5.6 Sol is 11 credits. Ask each for notes on the same storyboard and go with the voice you prefer.
Do I pay for Make messages on Auto?
No. Auto is included: a Make message on Auto costs no credits. You spend credits on renders, when you click "Approve · N credits", and on messages to a named model, at the price the picker shows.
Do renders cost more when a named model plans them?
No. The studio prices every row of the plan with the same function its tools charge with, whatever brain wrote it. The total on the Approve button is what you're charged, and a failed render is refunded automatically.
What happens if the model I picked can't answer?
Auto answers that message instead, and it costs nothing. A small line under the reply says so: "Answered by Auto — the model you picked could not, so this message cost nothing." Your pick stays as it was for the next message.
Can I switch brains in the middle of a production?
Yes. The picker applies to the next message you send, and every brain reads the same production: brief, cast, elements, storyboard and the renders so far. Switch for one message, then back to Auto, as often as you like.
Open the studio, flip the switch to Make and leave the picker on Auto for your first production. Action!
Make this with the models behind the post — start with 50 free credits, or browse every engine and its price.