blog/models·8 oct 2026·6 min·por el equipo de eroq
Grok Imagine 2.0 vs Nano Banana 2.1 — fast models, cost per idea
Grok Imagine 2.0 or Nano Banana 2.1 for fast AI image drafts? Same price on eroq, different temperament: which explores wider, which converges, cost per idea.
When you do not know yet what the picture should be, you want an engine fast enough to be wrong on. Among the models that joined eroq in October 2026, these are the ones built for that stage: Grok Imagine 2.0 from xAI, at 32 credits / image and typically about 15 seconds a take, and Nano Banana 2.1 from Google, at 31 credits / image and typically about 8 seconds. The price is practically the same, so the real difference is temperament. Nano Banana 2.1 renders what you describe, quickly and in whatever style you name. Grok Imagine 2.0 brings a distinct, characterful look of its own. If you are exploring a look, start on Grok. If you are exploring a composition, or refining a scene you can already describe, start on Nano Banana 2.1.
The numbers
| Grok Imagine 2.0 | Nano Banana 2.1 | |
|---|---|---|
| Maker | xAI | |
| Price per image | 32 credits / image | 31 credits / image |
| At the entry pack | $0.32 | $0.31 |
| Typical render | about 15 seconds | about 8 seconds |
| A batch of four | 128 credits | 124 credits |
For exploration, the batch is the unit that matters: both run up to four takes per click, each billed on its own, and a take that fails refunds itself. Neither reads pictures on eroq, each renders the five formats for the same credits, and both open on any plan. A prompt the provider declines is free.
If raw cost per draft is the only metric, neither wins. Flash Image, eroq's budget drafting engine, renders in a few seconds for 10 credits / image. The two models here earn their higher price with range and character, not thrift.
Cost per idea, not cost per image
Per-image price is the wrong number for exploration. What matters is what you spend before you find a direction worth finishing. Call it cost per idea: the credits in a batch, divided by the genuinely different directions that batch showed you.
That is where the two temperaments pay off at different stages:
- Diverging (what could this be?) wants an engine with a point of view. Grok Imagine 2.0 is positioned for characterful renders and for exploring many directions quickly. Write four short prompts, each a different idea, and run a take or two of each.
- Converging (make the one I picked right) wants an engine that does what it is told. Nano Banana 2.1 reads full natural-language descriptions well and is fast enough to change one clause and look again.
A worked example, a mascot for a coffee brand. Stage one on Grok: six short prompts, two takes each, twelve rough characters, 384 credits. Stage two on Nano Banana 2.1: the winning idea written out in full, then two batches nudging one detail at a time, eight images, 248 credits. The whole exploration costs 632 credits, about $6.32 at the entry pack, before anything goes to a flagship.
Speed changes how you work
At about 8 seconds, Nano Banana 2.1 is quick enough to work in a loop: edit a clause, render, compare, repeat, without losing your train of thought. At about 15 seconds, Grok Imagine 2.0 is still quick, but it suits a different rhythm: queue a batch with a new idea, glance at four takes, move on. Both beat the finishing engines on the clock: Seedream 5.0 Pro and Flux 3 Image typically take about 20 seconds, Nano Banana Pro about 25. These are planning estimates, not guarantees.
Two prompt registers
The models want different kinds of prompts, and feeding each its own register is most of the trick.
Grok Imagine 2.0 likes short, punchy ideas. Describe the concept, add a style word if you want one, and let it fill the rest. A paragraph-long brief wastes the thing you are paying it for.
Nano Banana 2.1 likes the whole scene in a sentence or two. Name the style outright ("flat vector", "editorial photograph", "watercolour") and it moves to match. Spell out placement and it follows.
Same idea, both registers: "a grumpy owl barista, sticker style" is a Grok prompt. "A grumpy owl mascot in a brown barista apron behind a café counter, holding a tiny espresso cup in one wing, flat vector illustration with thick outlines, cream and coffee-brown palette, plain white background" is a Nano Banana 2.1 prompt. Each guide goes further: Grok Imagine 2.0 and Nano Banana 2.1.
After the exploration
The winning direction moves on in one of three ways:
- Finish it on a flagship. Nano Banana Pro is the natural next step from 2.1, since the same family reads the same prompt; Seedream 5.0 Pro suits texture, Flux 3 Image suits natural light. The draft fast, finish high-fidelity workflow has the full numbers.
- Lock the character. Neither fast model reads pictures, so neither can repeat a design exactly. Eroq One can: give it the winning concept as a reference (it reads up to ten) and render the same character in new poses and scenes, for 20 credits / image.
- Animate it. Every image in your Library has an Animate button that sends it to the video studio as a start frame. Note that the Grok Imagine video engine is a separate model from Grok Imagine 2.0: a 5-second clip costs 185 credits and unlocks from the Hobby plan.
For more Grok-specific ideas, Grok Imagine 2.0 prompts covers characters, mascots and concept work. Open the image studio and start diverging.
Example prompts
Grok, an idea and a style word. The engine supplies the look.
A retired robot running a ramen cart under a rainy overpass, chunky retro design, steam and neon, graphic novel style.
Grok, a concept to riff on. Short enough that each take can surprise you.
A desert city built inside a giant fossil ribcage at dusk, painterly, warm dust in the air.
Grok, a mascot sketch. One character, one attitude, one style.
A tiny brave hedgehog knight with a thimble helmet, bold shapes, sticker style.
Nano Banana 2.1, the converge step. A picked idea, described in full so each re-run changes only what you change.
A tiny hedgehog knight in a silver thimble helmet holding a sewing-needle sword, standing on a mossy tree stump, flat vector illustration with soft shading, forest green and copper palette, plain cream background.
Nano Banana 2.1, a layout in plain language. Placement words it will follow.
A watercolour illustrated map of a small coastal town, the harbour along the bottom edge, winding streets climbing a hill, a lighthouse on the right headland, muted blues and ochres, no text or labels.
Nano Banana 2.1, a quick photographic check. Is the scene right before you pay a flagship to render it?
An editorial photograph of a bright co-working space on a Sunday morning, three empty desks with closed laptops, plants along the windowsill, soft daylight, calm and minimal.
FAQ
Which is faster, Grok Imagine 2.0 or Nano Banana 2.1?
Expect about 8 seconds a take on Nano Banana 2.1 and about 15 on Grok Imagine 2.0. Both figures are planning estimates, and both beat Nano Banana Pro, at about 25 seconds.
Which is cheaper for drafts?
They cost nearly the same: 32 credits / image for Grok Imagine 2.0 and 31 credits / image for Nano Banana 2.1. Flash Image, at 10 credits / image, is the cheaper drafting engine.
Which fast model is better for photoreal drafts?
Nano Banana 2.1. It follows descriptive photographic prompts closely, while Grok Imagine 2.0 is positioned for stylized, characterful images rather than clinical photorealism. For photoreal drafts that should stay fully private, Krea2 is eroq's own option at 10 credits / image.
Which should I use to design a character or mascot?
Explore looks on Grok Imagine 2.0, refine the chosen design on Nano Banana 2.1, then hold it across images on Eroq One with the concept as a reference.
Crea esto con los modelos detrás del artículo: empieza con 50 créditos gratis o explora todos los motores y sus precios.