# Seed

> A seed is the number that initializes a generation's randomness. The same prompt, settings and seed reproduce the same output, which turns re-rendering into revision instead of a gamble.

With a fixed seed you can change one word and see exactly what it does. Without one, every render is a new roll. Not every engine honors a seed; the ones that do are the ones to iterate on.

## On eroq

Seedance 2.5, 1.0 Pro and 1.0 Lite honor `seed`; the studio's Remix reloads a render's full recipe so the same take can be revised.

## FAQ

### Which eroq engines support seeds?

The Seedance family. Other engines ignore the parameter.

## Related

- https://eroq.ai/models/seedance-2-5 — Seedance 2.5
- https://eroq.ai/glossary/take — Take

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This page as HTML: https://eroq.ai/glossary/seed · Studio: https://eroq.ai/studio · Docs: https://eroq.ai/docs · Machine index: https://eroq.ai/llms.txt
